Mise en Scene

Mise En Scene is a French term, which roughly means ‘put on stage.’

With this in mind I need all the things that Mise En Scene stands for while creating my scene otherwise how will the audience know what I’m trying to get across in my 3D environment?

Before I go further I want to address what Mise En Scene stands for, to me.

It means to get essential information across to the audience about the time, place and also characters. For my 3D environment it’ll just focus on time and place.

The core things needed to address when and where are;

Setting, lighting and props, I’ll also have movement within my scene to further add to my environment.

I’ve chosen my environment, it’ll be a shack on a small island in the ocean, the shack will be a restaurant with an open eating area and bar, it’ll be located on the small island with nothing more than the sand and a few boats. I’ll be adding fairy lights to the shack to further more tell what time it is. It’ll be set in now times, it’ll have a few palm trees on the island also to show where about’s in the world it is.

Final Animation

Much could have been improved, I couldn’t place a camera in since it was so small and Mery was so big and I didn’t know how to shrink her down to size, it would have taken way to long to render so this is the end.

The jump is slightly better and there is some stopping between movements, not to much but enough.

I was told to work on her in stepped but when I went back to spline she changed so much in motion and it took a long time to fix them chances as well.


The bear rig is out the window since I couldn’t finish in time nor did it work as well as I needed it to, so Mery takes his role as main character trying to get the honey.

Of course I know it’s really rough and a lot of work needs to be sorted with this already.

Here it is from a better angle with the tree and honey!

Updates on Bear

It has now gotten to a point where I have no chance of finishing a rigged bear in which I can move correctly and have it working well, so for my final animation I’ll be using the Mery rig.

see through rig bear I had to abandon my first model since it was taking way to long and not working so I had to quickly change it to a simpler design with separate points.

gree see through bear rig

Fully rigged and was working on going round the bear and adding the circles to make it easier to animate.

block bear

Side and front view of bear.